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Audio assets

Use audio assets in Arcweave to add music, sound effects, or narration to your interactive project. When you attach an audio asset to an element, it will automatically play when that element is rendered in Play Mode.

Supported file types

Arcweave supports the following audio formats:

  • .mp3
  • .ogg
  • .wav

You can upload these file types as assets and attach them to elements in your project.

Previewing audio assets

You can preview audio directly from the Assets section. This allows you to play the audio asset and set its volume across the project.

To preview an audio asset:

  1. Locate it in the Assets section.
  2. Click the asset to open its preview.
  3. Play the asset and adjust its volume slider.

This sets the playback volume for all instances of that asset wherever it is used, helping you balance audio across your project.

ℹ️ Note: Play Mode has a volume slider to control the overall playback volume.

Attaching audio assets

To get the audio assets to play in your story, you need to attach them to elements. See elements for instructions.

Audio behavior

Once you attach an audio asset to an element, you can set its playback behavior to be one of the following:

  • Play clip once: Plays the audio a single time when the element is reached in the flow and rendered.
  • Loop clip indefinitely: Continuously loops the audio until it is stopped.
  • Stop playing all instances of clip: Immediately stops playback of the specified audio asset, if it is currently playing.

Delay

To fine-tune playback timing, you can add a delay in milliseconds before the audio starts. This allows you to synchronize sound with other actions or create dramatic timing effects.